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Autor Thema: Massive Mod talk  (Gelesen 4329 mal)

Anonymous

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Massive Mod talk
« am: Juli 19, 2007, 14:04:56 Nachmittag »

The new mod on UnrealSoftware for S2. Check it out!

Bug:If you are really high up(edit "game" files so you jump higher)with no obstacles,the tnt keeps going in circles!Also,use the editor with a 16*16 map and a very low map edge.Stand on the edge of the island and throw it almost straight up.It will circle awhile,go to the map,and explode.
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Anonymous »
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bizzl

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Re: Massive Mod talk
« Antwort #1 am: Juli 19, 2007, 19:00:23 Nachmittag »

Zitat von: "LCL"
Bug:If you are really high up(edit "game" files so you jump higher)with no obstacles,the tnt keeps going in circles!Also,use the editor with a 16*16 map and a very low map edge.Stand on the edge of the island and throw it almost straight up.It will circle awhile,go to the map,and explode.

First of all: no bug reports here.
This is the talk board, not the support for any mod.
The bug is btw in Stranded itself, since the same thing happens whenever you throw the handgrenade from s2ext into the water.

I didn't tried the mod yet, but will do sometime when I can. Though, I hope to can cooperate with Builder so S2Ext can (after the rebuild) have some things from his mod ;)
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von bizzl »
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Anonymous

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Cheety cheats for s2!
« Antwort #2 am: Juli 20, 2007, 17:55:51 Nachmittag »

Type DM into the scripting console and a debugcheat screen shows up!Thought you oughtta know...
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Anonymous »
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Flying Lizard

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(Kein Betreff)
« Antwort #3 am: Juli 20, 2007, 23:54:48 Nachmittag »

thats also not part of the massiv mod, but of the groundfunctions of stranded2...
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Flying Lizard »
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Anonymous

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Massive Mod is dead :(
« Antwort #4 am: August 25, 2007, 19:43:46 Nachmittag »

Massive Mod is discontinued. :( :( :(

I will keep working on it though :D
Bizzl,can you send some models to this thread? I am in bad need of models.
Im good with the DEF files though :D
Just need models.
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest »
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bizzl

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Re: Massive Mod is dead :(
« Antwort #5 am: August 25, 2007, 19:46:48 Nachmittag »

Zitat von: "LCL"
Massive Mod is discontinued. :( :( :(

I will keep working on it though :D
Bizzl,can you send some models to this thread? I am in bad need of models.
Im good with the DEF files though :D
Just need models.
nope.
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest »
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Anonymous

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Re: Massive Mod talk
« Antwort #6 am: August 25, 2007, 19:54:15 Nachmittag »

Guess i'll take his and use them for other things...
Sigh...

BTW,RealistaMod works for cs2d and s2. I added new gfx and maps to cs2d,and edited the maps and gfx. s2 was more realistic by:
The berries are named now just not "berries"(thats pretty stupid of dc,naming it just "Berries" lol)
So far i have:
Strawberries(rly thats all)
I need to work on it a little...
OMFG!
The files in s2 are normal again! WTF!
The progress in s2 realistamod is deleted! How did this happen? My computer resets frequently if i open the wrong file...
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest »
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Flying Lizard

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Re: Massive Mod talk
« Antwort #7 am: August 25, 2007, 22:47:58 Nachmittag »

Did you remember to unpack the archiv? :|
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest »
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Anonymous

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Re: Massive Mod talk
« Antwort #8 am: August 26, 2007, 14:33:43 Nachmittag »

What archive? I have stranded II already out,and about 20 copies!
« Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest »
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