November 03, 2025, 18:10:20 Nachmittag
Willkommen
Gast
Bitte
logg dich ein
oder
registriere dich
.
1 Stunde
1 Tag
1 Woche
1 Monat
Immer
Einloggen mit Benutzername, Passwort und Sitzungslänge
Neuigkeiten:
Fehler und Spammer oder Probleme beim Login
hier
melden.
Übersicht
Hilfe
Suche
Einloggen
Registrieren
s2ext
>
Programme & Projekte
>
Stranded 2 Extension Mod
>
Some questions
« vorheriges
nächstes »
Seiten: [
1
]
Drucken
Autor
Thema: Some questions (Gelesen 5101 mal)
xweetok59
Newbie
Beiträge: 31
Some questions
«
am:
Januar 01, 2011, 14:06:36 Nachmittag »
There are some items who aren't listed in neucombis file. Like teer and sand and bucket and such things. Could anybody list em and tell me how i can get em please? And where do i have to build a kochstelle?
And about scaling in the buildings file, how does it work? It doesn't have any effect for me.
«
Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest
»
Gespeichert
nicht_mehr_Gast
Administrator
Newbie
Beiträge: 328
Re: Some questions
«
Antwort #1 am:
Januar 01, 2011, 14:33:12 Nachmittag »
teer: Destroy a charcoal kiln after having burnt it.
sand: dig with spade or "Grabwerkzeug". Sometimes, you'll find sand.
bucket: No idea. I guess it was dimensional lumber ("Brett") plus cord or something like that. Would have to look it up if it is urgent.
a general new combinations list: Quester did a script that would create them automatically, IIRC. Can't help you with that, ask Quester.
scaling in the buildings file: I dunno :S. Scaling in the corresponding objects file will help, I assume.
«
Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest
»
Gespeichert
CETERVM CENSEO CARTHARGINEM ESSE DELENDAM.
xweetok59
Newbie
Beiträge: 31
Re: Some questions
«
Antwort #2 am:
Januar 01, 2011, 15:37:41 Nachmittag »
Charcoal kiln? That's not in the list. Do you have any idea on how i can unlock all the building thingys?
«
Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest
»
Gespeichert
nicht_mehr_Gast
Administrator
Newbie
Beiträge: 328
Re: Some questions
«
Antwort #3 am:
Januar 01, 2011, 15:46:12 Nachmittag »
The charcoal kiln ("Kohlenmeiler") should unlock if your crafting skill is high enough and you have built some buildings (small hut should be enough). Alternatively, you can unlock all buildings by pressing ^ or ~ or something like that (dunno what it ist on an english keyboard, try such keys), typing dm, selecting "execute command", typing "unlockbuildings;" and confirming.
«
Letzte Änderung: Januar 01, 1970, 01:00:00 Vormittag von Guest
»
Gespeichert
CETERVM CENSEO CARTHARGINEM ESSE DELENDAM.
Drucken
Seiten: [
1
]
« vorheriges
nächstes »
s2ext
>
Programme & Projekte
>
Stranded 2 Extension Mod
>
Some questions