s2ext

Off Topic => Talk => Thema gestartet von: Anonymous am Juli 19, 2007, 14:04:56 Nachmittag

Titel: Massive Mod talk
Beitrag von: Anonymous am Juli 19, 2007, 14:04:56 Nachmittag
The new mod on UnrealSoftware for S2. Check it out!

Bug:If you are really high up(edit "game" files so you jump higher)with no obstacles,the tnt keeps going in circles!Also,use the editor with a 16*16 map and a very low map edge.Stand on the edge of the island and throw it almost straight up.It will circle awhile,go to the map,and explode.
Titel: Re: Massive Mod talk
Beitrag von: bizzl am Juli 19, 2007, 19:00:23 Nachmittag
Zitat von: "LCL"
Bug:If you are really high up(edit "game" files so you jump higher)with no obstacles,the tnt keeps going in circles!Also,use the editor with a 16*16 map and a very low map edge.Stand on the edge of the island and throw it almost straight up.It will circle awhile,go to the map,and explode.

First of all: no bug reports here.
This is the talk board, not the support for any mod.
The bug is btw in Stranded itself, since the same thing happens whenever you throw the handgrenade from s2ext into the water.

I didn't tried the mod yet, but will do sometime when I can. Though, I hope to can cooperate with Builder so S2Ext can (after the rebuild) have some things from his mod ;)
Titel: Cheety cheats for s2!
Beitrag von: Anonymous am Juli 20, 2007, 17:55:51 Nachmittag
Type DM into the scripting console and a debugcheat screen shows up!Thought you oughtta know...
Titel:
Beitrag von: Flying Lizard am Juli 20, 2007, 23:54:48 Nachmittag
thats also not part of the massiv mod, but of the groundfunctions of stranded2...
Titel: Massive Mod is dead :(
Beitrag von: Anonymous am August 25, 2007, 19:43:46 Nachmittag
Massive Mod is discontinued. :( :( :(

I will keep working on it though :D
Bizzl,can you send some models to this thread? I am in bad need of models.
Im good with the DEF files though :D
Just need models.
Titel: Re: Massive Mod is dead :(
Beitrag von: bizzl am August 25, 2007, 19:46:48 Nachmittag
Zitat von: "LCL"
Massive Mod is discontinued. :( :( :(

I will keep working on it though :D
Bizzl,can you send some models to this thread? I am in bad need of models.
Im good with the DEF files though :D
Just need models.
nope.
Titel: Re: Massive Mod talk
Beitrag von: Anonymous am August 25, 2007, 19:54:15 Nachmittag
Guess i'll take his and use them for other things...
Sigh...

BTW,RealistaMod works for cs2d and s2. I added new gfx and maps to cs2d,and edited the maps and gfx. s2 was more realistic by:
The berries are named now just not "berries"(thats pretty stupid of dc,naming it just "Berries" lol)
So far i have:
Strawberries(rly thats all)
I need to work on it a little...
OMFG!
The files in s2 are normal again! WTF!
The progress in s2 realistamod is deleted! How did this happen? My computer resets frequently if i open the wrong file...
Titel: Re: Massive Mod talk
Beitrag von: Flying Lizard am August 25, 2007, 22:47:58 Nachmittag
Did you remember to unpack the archiv? :|
Titel: Re: Massive Mod talk
Beitrag von: Anonymous am August 26, 2007, 14:33:43 Nachmittag
What archive? I have stranded II already out,and about 20 copies!